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Mike Mirobelli

Dungeons & Dragons

Rolling dice and telling stories since 1991, I specialize in atmospheric, character-driven adventures that blend horror, mystery, and heroics. Whether we’re braving the mists of Ravenloft or navigating the marble-lined streets of Faerûn, my games are all about player-driven choices and immersive worlds. I welcome both first-time adventurers and seasoned heroes, I believe the best games happen when everyone has space to shine. Outside the tavern, I'm an enterprise architect with a background in archaeology and cartography, which probably explains my obsession with cursed ruins and hand-drawn maps.

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